Tuesday, September 10, 2013

International Centre for Special Teams Research--Kent Edition



Coming off the best special teams game of the Clawson era, we now head to Kent to see how it all shakes out.  As predicted, it was a game with only one point plays....nothing game changing, nothing dramatic.  (The whole dumb thing is explained here.)

BG did end up on the plus side, but this time just at +3.  Kent finished at +5.

From BG's perspective, you'd certainly like to have a bigger game, but your special teams didn't lose the game either.  And, the last two seasons the Kent game was BG's worst special teams performance, so an even split is a victory in that context.

Here is how it shook out:

BG Positive Plays: (+6)
BG kickoff touchback (+1)
BG punt +50 net (+1)
BG 41 yd FG (+1)
BG kickoff touchback (+1)
Kent kickoff return inside 20 (+1)
BG punt inside 20 (+1)

BG Negative plays (-3)
Allow 2 Pt conversion (-1)
BG KO return inside 20 (-1)
BG net punt 18 (-1)

Kent Positive Plays (+5)
KSU 2 pt conversion (+1)
BG KO return inside 20 (+1)
Kent punt inside 20 (+1)
Kent KO Touchback (+1)
Kent punt 58 yard net (+1)
Kent punt 54 yard net (+1)

Kent Negative Plays (-1)
Kent kickoff return inside 20 (-1)

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